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Global static variables

· {TEMPLATEDIR} The path to the chosen template. Ends up without "/".



main.ihtml - Superior Design

· {CONTENT}All other templates of the different pages get stuffed in here
· {TOPICHELP}*Title of the "Help" page
· {TOPICNEWS}*Title of the "News" page
· {TOPICRCONCOMMAND}*Title of the "rcon Command" page
· {TOPICSERVERBANLIST}*Title of the "Server Banlist" page
· {TOPICSERVERCONFIG}*Title of the "Server Config" page
· {TOPICSERVERINFO}*Title of the "Server Info" page
· {TOPICSERVERMAPS}*Title of the "Server Maps" page
· {TOPICSERVERRULES}*Title of the "Server Rules" page

The variables marked with * are language dependent.



serverinfo.ihtml - "Server Info"

· {BUTTONSUBMIT}*Label of "Submit" button
· {GENERALREFRESHSERVER}*Text of "Refresh Server" link
· {HELPSERVERINFO}*"Server Info" helptext
· {HOSTNAME}Gameserver name
· {MAP}Current Map
· {PLAYERS}Number of active and maximal players
· {SERVERINFOCOMMANDDESCR}*Text of the textfield description
· {TCPIP}IP adress of the Gameserver
· {TITLEHOSTNAME}*Title of the {HOSTNAME} field
· {TITLEMAP}*Title of the {MAP} field
· {TITLEPLAYERS}*Title of the {PLAYERS} field
· {TITLETCPIP}*Title of the {TCPIP} field
· {TITLEVERSION}*Title of the {VERSION} field
· {TOPICSERVERINFO}*Title of the "Server Info" page
· {VERSION}Gameserver versionnumber

dynamic block <!-- BEGIN playerlist -->
· {TITLEADRESS}*Title of the {ADRESS} field
· {TITLEFRAG}*Title of the {FRAG} field
· {TITLEID}*Title of the {ID} field
· {TITLENAME}*Title of the {NAME}field
· {TITLEPING}*Title of the {PING}
· {TITLEWONID}*Title of the {WONID} field
· {TITLETIME}*Title of the {TIME} field

  dynamic block <!-- BEGIN player -->
· {ADRESS}IP and portnumber of current player
· {FRAG}Amount of frags of current player
· {ID}In-Game ID of current player
· {NAME}Name of current player
· {NUMBER}Number of current player in playerlist. Allways begins with 1
· {PING}Ping from Gameserver to current player
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
· {TIME}Online time of current player
· {WONID}WonID of current player
dynamic block <!-- END player -->

dynamic block <!-- BEGIN connectingplayer -->
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
· {NUMBER}Number of current player in playerlist. Allways begins with 1
· {TITLECONNECTINGPLAYER}Title of the "Connecting Player" message
dynamic block <!-- END connectingplayer -->

dynamic block <!-- END playerlist -->

The variables marked with * are language dependent.



servercommand.ihtml - "rcon Command"

· {BUTTONCLEAROUTPUT}*Label of "Clear" button
· {BUTTONSUBMIT}*Label of "Submit" button
· {CALLTYPE}*Text if command has been executed or not
· {COMMAND}Rcon command given to "rcon Command" by parameter
· {COMMANDOUTPUT}Output of the last commands
· {HELPRCONCOMMAND}*"rcon Command" helptext
· {RCONCOMMANDDESCR}*Text "Command:"
· {TOPICRCONCOMMAND}*Title of the "rcon Command" page

The variables marked with * are language dependent.



serverrules.ihtml - "Server Rules"

· {GENERALREFRESHSERVER}*Text of "Refresh Server" link
· {HELPSERVERRULES}*"Server Rules" helptext
· {TITLEVALUE}*Title of "Value" field
· {TITLERULE}*Title of "Rule" field
· {TOPICSERVERRULES}*Title of the "Server Rules" page

dynamic block <!-- BEGIN row -->
· {COMMAND}URL-encoded rcon command to change map to current map
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
· {RULE}Name of the Gameserver variable
· {SERVERRULESCHANGE}*Text of "Change" link
· {VALUE}Value of the Gameserver variable
dynamic block <!-- END row -->


The variables marked with * are language dependent.



serverbanlist.ihtml - "Server Banlist"

· {BUTTONBANID}*Label of "Ban ID" button
· {BUTTONUNBANID}*Label of "Unban ID" button
· {FEEDBACK}*Text whether WonID could be un/banned or not
· {HELPSERVERBANLIST}*"Server Banlist" helptext
· {SERVERBANLISTPERMANENT}*Text "permanent"
· {TITLEBANID}*Title of the "Ban ID" part
· {TITLEKICK}*Title of the "Kick" checkbox
· {TITLETIMEFRAME}*Title of the "Timeframe" field
· {TITLEUNBANID}*Title of the "Unban ID" part
· {TITLEWONID}*Title of the "WonID" field
· {TOPICSERVERBANLIST}*Title of the "Server Banlist" page

The variables marked with * are language dependent.



servermaps.ihtml - "Server Maps"

· {FEEDBACK}*Text whether the map could be changed or not
· {GENERALREFRESHSERVER}*Text of "Refresh Server" link
· {HELPSERVERMAPS}*"Server Maps" helptext
· {TOPICSERVERMAPS}*Title of the "Server Maps" page

dynamic block <!-- BEGIN dir -->
· {DIRECTORY}Name of the maps current directory
· {SERVERMAPSCHANGEDESCR}*Text of what to do to change map description
· {TITLEDIR}*Part of the title of "MAPNAME" field
dynamic block <!-- END dir -->

dynamic block <!-- BEGIN map -->
· {MAPNAME}Name of current map
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
dynamic block <!-- END map -->

dynamic block <!-- BEGIN servertype -->
· {ROWS}All maps and titles are stuffed in here
dynamic block <!-- END servertype -->


The variables marked with * are language dependent.



serverconfig.ihtml - "Server Config"

· {HELPSERVERCONFIG}*"Server Config" helptext
· {TOPICSERVERCONFIG}*Title of the "Server Config" page

dynamic block <!-- BEGIN list -->
· {TITLECONFIGFILES}*Title of the "Config Files" field
· {SERVERCONFIGEDITDESCR}*Text what to do to edit a file

  dynamic block <!-- BEGIN row -->
· {CFG}Absolute path of the file, cut at the last directory
· {KEY}Array key specified in "config.php" for the file
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
· {SERVERCONFIGSTATUS}*Text "Status"
· {STATUS}*Status of the file, whether it is editable or not
dynamic block <!-- END row -->

dynamic block <!-- BEGIN norow -->
· {CFG}Absolute path of the file, cut at the last directory
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
· {SERVERCONFIGSTATUS}*Text "Status"
· {STATUS}*Status of the file, whether it is editable or not
dynamic block <!-- END norow -->

dynamic block <!-- END list -->

dynamic block <!-- BEGIN edit -->
· {BUTTONRESET}*Label of "Reset" button
· {BUTTONSAVE}*Label of "Save" button
· {CFG}Formatted filename
· {KEY}Array key specified in "config.php" for the file
· {FEEDBACK}*Feedback whether file could be saved or not
· {SERVERCONFIGEDITDESCR2}*Note that HTML and PHP tags are being stripped out of the files
· {TEXT}Content of the file
dynamic block <!-- END edit -->


The variables marked with * are language dependent.



help.ihtml - "Help"

· {HELPLINK2PAGE}*Text "Link to page"
· {HELPNEWS}*"News" helptext
· {HELPRCONCOMMAND}*"rcon Command" helptext
· {HELPSERVERBANLIST}*"Server Banlist" helptext
· {HELPSERVERCONFIG}*"Server Config" helptext
· {HELPSERVERINFO}*"Server Info" helptext
· {HELPSERVERMAPS}*"Server Maps" helptext
· {HELPSERVERRULES}*"Server Rules" helptext
· {TITLETOPIC}*Text "Topic"
· {TOPICHELP}*Title of the "Help" page
· {TOPICRCONCOMMAND}*Title of the "rcon Command" page
· {TOPICSERVERBANLIST}*Title of the "Server Banlist" page
· {TOPICSERVERCONFIG}*Title of the "Server Config" page
· {TOPICSERVERINFO}*Title of the "Server Info" page
· {TOPICSERVERMAPS}*Title of the "Server Maps" page
· {TOPICNEWS}*Title of the "News" page
· {TOPICSERVERRULES}*Title of the "Server Rules" page

The variables marked with * are language dependent.



news.ihtml - "News"

· {TOPICNEWS}*Title of "News" page
· {HELPNEWS}*"News" helptext
· {HELPNOIFRAME}*Text that is displayed if browser is incapable of displaying iframes

The variables marked with * are language dependent.



publicinfo.ihtml - Additional page for public server info

· {HOSTNAME}Gameserver name
· {GENERALREFRESHSERVER}Text of "Refresh Server" link
· {MAP}Current Map
· {PLAYERS}}Number of active and maximal players
· {TCPIP}IP adress of the Gameserver
· {TITLEHOSTNAME}Title of the {HOSTNAME} field
· {TITLETCPIP}Title of the {TCPIP} field
· {TITLEMAP}Title of the {MAP} field
· {TITLEPLAYERS}Title of the {PLAYERS} field
· {TOPICPUBLICINFO}Title of the "Public Info" page

dynamic block <!-- BEGIN playerlist -->
· {TITLENAME}Title of the "Name" field
· {TITLEFRAG}Title of the "Frag" field
· {TITLETIME}Title of the "Time" field

  dynamic block <!-- BEGIN player -->
· {FRAG}Amount of frags of current player
· {NUMBER}Number of current player in playerlist. Allways begins with 1
· {NAME}Name of current player
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
· {TIME}Online time of current player
dynamic block <!-- END player -->

dynamic block <!-- BEGIN connectinglpayer -->
· {NUMBER}Number of current player in playerlist. Allways begins with 1
· {ROWSTYLE}Name of the CSS-class. Either "row_one" or "row_two"
· {TITLECONNECTINGPLAYER}Title of the "Connecting Player" message
dynamic block <!-- END connectingplayer -->

dynamic block <!-- END playerlist -->


The variables marked with * are language dependent.






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Last Update: 20 Mar 2003


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