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View Full Version : 1.6 HLDS and Multiple NICs


Saint Kliegl
September 20th, 2003, Saturday September 20, 2003 02:44:13 PM
Am running an HLDS 1.6 server on a Windows 2k box. There are multiple nics in the machine which receive their own IPs via DHCP from the campus network. The network throttles connections if they go over a certain data throughput in a 24 hour period, so the solution is to spread the users over multiple nics/ips, since the throttling is IP based.

Problem is that, not only is the default IP the only one seen in the in-game browser, but all connections to any of the other IPs default to the default IP, which causes the throttle to come quickly.

This worked in 1.5, HLDS listened to all IPs by default and you could connect on any of them and see multiple instances of the server in the in-game browser. Now, it doesn't in 1.6, and Valve, with their typical alacrity, have responded to none of my inquiries.

Is there a modification of the command line +ip www.xxx.yyy.zzz that you can make it listen to multiple IPs? Is there another way to do this? Any help would be appreciated.