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CS:Source Beta server updates
Posted By Ronin
: Aug 14, 2004, 10:41 We have just released an update to Counter-Strike: Source Beta. This update addresses a network performance issue, you need to restart your servers and get this update.
- Alfred
Counter-Strike: Source dedicated server update
Posted By Kik
:Aug 14, 2004, 05:30 »
» 
Quote from Alfred:
We have released an update for Counter-Strike: Source. This is a mandatory update, you will need to run hldsupdatetool to get the update.
This update improves the behaviour of grenades in the game and adds the "+ip" parameter to the dedicated server command line. More details on the update can be found at:
here
- Alfred
CS/CZ Update
Posted By Kik
:Aug 12, 2004, 08:43 »
» 
A quick update from Alfred on the HLDS mailing list.
We have released an update to Counter-Strike and Counter-Strike Condition Zero. You can get the update by running the hldsupdatetool ("hldsupdatetool.exe" under win32 and "steam" under linux).
This update addresses the spec_pip exploit and fixes a player lag compensation bug found by the NS team. Details can be read at:
http://www.steampowered.com/index.php?area=news&id=109225887273353900
- Alfred
New GameSurge Service
Posted By madCoder
:Aug 11, 2004, 22:50 »
» 
As many of you know, we at Counter-Server call GameSurge our home IRC network. If you didn't already know that, get an IRC client (ie: mIRC), and join us in #counter-server on irc.gamesurge.net.
Today, the GameSurge Board of Directors has announced a new service offered to the users of GameSurge to replace that default - and dare I say monotonous? - "ACCOUNT.user.gamesurge" host that comes with the +x usermode. Not only will it hide your IP address from malicious users, it will also let you spice up your host with a custom title or entirely fake host of your choosing. And it's offered to you at only a fraction of what you'd pay for a commercial vhost (best of all, there are no pesky configuration files, shells, or proxies you have to connect through; the custom host will follow you everywhere you go, via your AuthServ account).
So even if you aren't worried about the default hidden hostmask, show the GameSurge Staff that you appreciate the work and dedication they put into the network by ordering your custom fakehost today!
You can find more information on this new service here. Read the full article for a closer look at why this is so important.
Counter-Strike: Source Beta server available
Posted By Ronin
:Aug 11, 2004, 22:40 »
» 
Alfred over at VALVe has let us know that the Win32 and Linux server clients are available in beta format to download and test. Grab the update tool and follow the directions, and make sure you provide any sort of feedback, both good and bad, as it is vital to the beta testing of the dedicated client.
AMX Mod back from the dead
Posted By statix
:Aug 6, 2004, 03:34 »
» 
AMX Mod have just released v0.9.9 of their popular server mod. It seems the project is alive again, and going full steam ahead! It also seems they plan to release it open source very soon.
AMX Mod is still in no way associated with AMXx, and it is said that both plugins will go different ways in the future.
You can find the "AMX back from the dead FAQ" here
CS Source Update (HLDS:S)
Posted By statix
:Jul 26, 2004, 08:21 »
» 
After just discovering this thread on Steampowered.com, it seems that a HLDS for Counter-Strike:Source (named "HLDS:S") will be made available at the same time as the CS:S Beta is released, and it will be available on both win32 and Linux platforms.
SSClient
Posted By statix
:Jul 25, 2004, 08:21 »
» 
SSClient is an anti-cheat tool for various games (including CS ofcourse) others include BF1942/Vietnam, MoH, CoD and ET.
Basically, SSClient runs a client and a server, it takes a screenshot on the client, and uploads it to the server after compressing it into a jpeg form. To transfer the screenshot to the server it uses a "trickle" method, similar to the way HLDS servers transfer maps to the client, very slowly to avoid lag.
It also boasts other features such as the ability to upload to a ftp server once the SSClient server has the screenshot, and enter user data into a MySQL database, which creates endless possiblities of web based cataloguing of both screenshots and players (and both tied together).
You can find more information at http://ssclient.mine.nu/
ESL Pauses Counter-Strike Ladders
Posted By statix
:Jul 22, 2004, 19:34 »
» 
Today, ESL have announced that they have put their Counter-Strike ladder on pause, due to quite a serious bug in Counter-Strike.
ESL reports:
"The bug makes it possible to be able to fade in from Spectator, the general map including the positions of the opponents. This is also if Spectators are not permitted in the config. Further, as of now, the use of this bug cannot be proven which makes a fair operational ladder impossible."
There doesn't seem to be any news of any other league/ladder operators taking any action at this time.
Lets hope Valve fix this problem before more people start learning how to take advantage of this bug.
CS Source beta release date announced
Posted By statix
:Jul 21, 2004, 09:27 »
» 
CS Nation reports a CS Source beta test date, for CS:Condition-Zero Owners, has been released.
It is said that it will start pre-loading on the 5th of August, and be playable on the 10th. Apparently the CS:S Beta will be 300mb, which makes you wonder how much they have (or haven't) included in this beta test version.
This begs the question of if/when there will be a dedicated server released for this beta version.
Valve announces arrests in HL2 source code leak
Posted By Milenko
:Jun 16, 2004, 09:50 »
» 
Valve has announced that suspects in several countries have been taken into custody regarding the source code leak to their upcoming release Half Life 2.
Read about it here
Kontrol 2.0 Public Release
Posted ByKrispyK
: Jun 7, 2004, 06:57 Kontrol v2.0 is a brand new (and easy to use) server administration tool for HL and Q3 server admins from the people at K*software. Only requiring an RCON password, this tool lets you monitor an unlimited number of servers in realtime, with at-a-glance platform status information, detailed server logs, easy context-menu command & control, and much more.
The project is in early alpha stages, but a public release has been uploaded.
Screenshots : Pic 1 | Pic 2 | Pic 3 | Pic 4.
More information and download is available from the official website
Interview with CS RU Final Update
Posted By Editor321
:Jun 5, 2004, 16:46 »
» 
I had the chance to interview Martin[NL]from the CS RU enhancement pack developement team on their latest release,
Counter Strike Realism Update: Final Edition!
The interview contains some great reading info along with some exlcusive screenshots of a small update they are going to do for FE!
Metamod 1.17.1 Released
Posted By TheNinthPlayer
:Jun 5, 2004, 15:10 »
» 
A long awaited Metamod update has been released. This new version adds update support to several mods including DOD and NS. See the full article for a complete change list.
Click here to get the new Metamod Release
CS - To Be Released As A Source!
Posted By CrewXp
:Jun 1, 2004, 21:37 »
» 
Half-Life, its two addons, and some of its more popular mods, are to be updated with Half-Life 2's source engine. Valve's managing director, Gabe Newell, stated that they would not be free, instead they are to be released in shops and for payment downloading on Steam, at a probable budget price.
Counter-Strike, Team Fortress, Opposing Force and Blue Shift are also expected to join Half-Life in the update, and can be expected for release at the end of Summer.
You can also check out their lengthy interview with Doug Lombardi here. They cover a wide range of topics, from movie talk to Half-Life 2's expansion pack plans.
It was recently confirmed that Counter-Strike: Source will be seperate from Half-Life 2.
Quote:
Counter-strike Source will be available separate from Half-life 2, but will come out the same day.
This begs the question; will the updated Half-Life (as well as Day of Defeat, Team Fortress Classic, Opposing Force and Blue Shift) be bundled with Half-Life 2, or will it be seperate like Counter-Strike: Source?
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